The Armor system and the Damage Model are component-based and modular. It uses two main parts the Armor Mod and Health. This is used for the individual parts inside of a vehicle, the engine, wheels, ammo, and fuel tanks are all armor mods that have their own health and state, they can be damaged, repaired,…
Read more
One of the cool things I am trying to do with this game is to build an abstract simulation of what we have all witnessed all over the world. The Collapse of a government into civil war. This is the main “villain” in the game in the sense that the primary goal of the 4x…
Read more