AIRCRAFT & HELICOPTERS
There are hundreds of aircraft in the game. They all feature customized load outs, and hardpoints have weight limits and affect the jet’s performance, and radar signature.
Real-time sensors, Multifunction displays, weather, and lighting.
HEAVY FIGHTER
The twin-engine HEAVY FIGHTER is armed with short and long-range anti-aircraft missiles and is designed to fight other combat aircraft over long ranges. Trading maneuverability for its higher speed and higher attitude gives it advantages over single-engine fighters, but also makes it a better target for radars.
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LIGHT FIGHTER
The LIGHT FIGHTER is armed with short and long-range missiles. The lightest of the aircraft, its single engine is highly maneuverable and able to dogfight with other combat aircraft and helicopters. Overall its smaller size makes it harder to detect on the radar but carries less fuel and missiles than a larger fighter.
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STRIKE FIGHTER
The STRIKE FIGHTER is armed with both air and ground attack missiles or bombs and is designed to fight its way into an objective strike ground targets and escape without an escort. Strike fighters blend advantages from bombers and fighters together into an aircraft faster than a dedicated bomber, carrying less ordinance.
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NAVAL FIGHTER
The NAVAL FIGHTER is equipped with short-range missiles and anti-shipping missiles, designed to attack sea and ground targets from carriers at sea. The carrier fighter combines strike fighter performance in a naval aircraft.
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STEALTH FIGHTER
The STEALTH FIGHTER is armed with short and long-range missiles. The stealth fighters shape is optimized for low radar observability and high performance, it can avoid detection by air and ground radars, SAM systems, and other combat aircraft making it very difficult to kill from long range, within visual range however the stealth fighter can be targeted by short-range missiles and anti-aircraft artillery.
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INTERCEPTOR
Using high speed and attitude to avoid surface-to-air missiles, the INTERCEPTOR can shoot down bombers and large aircraft from long distances. They lack the maneuverability of smaller short-range fighters which can out-maneuver them. It is armed with long-range missiles.
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STEALTH BOMBER
The STEALTH BOMBER is a heavy aircraft that carries a large number of air-to-ground bombs and missiles. Its shape is optimized for low radar observability and high performance, it can avoid detection by air and ground radars, SAM systems, and other combat aircraft making it very difficult to kill from the long-range.
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ELECTRONIC WARFARE
The ELECTRONIC WARFARE aircraft is like an airborne radar station, it carries both jamming and anti-radar missiles, and EW aircraft can support a number of missions.
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AWACS
The AWACS operate as command and control nodes, flying radars that can detect and track enemy aircraft and drones—using AWACS to control other fighters and engage enemies from long distances.
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GUNSHIP
The GUNSHIP can operate in low contested airspace, with its powerful air-to-ground weapons it operates a night and in all weather.
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BOMBER
The BOMBER is a heavy aircraft that carries a large number of air-to-ground bombs and missiles. The bomber is slower and is a larger radar target.
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MARITIME PATROL
The MARITIME PATROL AIRCRAFT is a heavy aircraft for patrolling the sea. Equipped for ASW or Anti Ship it can hunt submarines and surface ships from long range.
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LIGHT ATTACK
The LIGHT ATTACK FIGHTER is built to attack ground targets while still having low operating costs and easy deployment at the expense of capabilities and firepower.
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GROUND ATTACK
The GROUND ATTACK FIGHTER is built for attacking ground targets and suppression of enemy air defenses, it’s ability to attack ground targets is at the cost of air-to-air performance.
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DRONE
The Combat Drone’s dominance in the modern battlefield is due to its low cost and loitering ability, without a human pilot the Combat Drone can stay on station for hours waiting for the enemy. It’s generally stealthy using low acoustic engines. Combat Drones can be jammed and without data or sat links will have limited options.
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